The positions we are hiring for are open to local and remote as long as you have a decent internet connection, is well versed in the material to complete the tasks, and can understand English well enough to get the work completed and of age to have a bank account for payroll (16 year old minimum in US). All jobs are open to male and female, and all inquiries will be taken seriously. I will not base my decision on your previous work history but rather your current skill level. This is to ensure freelance artist a fair opportunity.


If you are looking for full-time work, this may not be for you as the work can feel like its full-time but once the tasks are completed and we are in-between obligations, if you are not well versed in the next steps of the pipeline, the work may not get assigned to you. As long as you get the assigned work completed in time, we will have no issues on how you set your schedule, the time of day you work, or what programs are used while working as long as the assets are delivered in Unreal, ready to migrate into the master project.


Local artist, if hired, will work hourly, help test and setup on-site equipment, be required to show up to work at our Houston Texas office, train in other areas of the pipeline and company services, and grow with the company.

Be sure to specify if you are interested in Remote or Local in your Resume/CV.

Unreal Engine Asset Optimizer

Unreal Engine Asset Optimizer

Looking for remote or local artist

Ieko Media is looking for an artist or small team who can help optimize our unreal assets coming from Maya and improve some of our timelines.

• Help optimize assets coming from Maya to be used in Unreal.
• Assets may already be in Unreal, staged, and must be optimized to replace existing.
• Can use any design platform to accomplish the final optimization as long as the final is loaded and ready to go in Unreal.
• The more optimization that is completed the more tasks you’ll receive resulting in longer work periods.
• Offer methods and suggestions to further optimize and help test the final project.

Asset optimization area of focus:
• Mechanical
• Interior Factory structure
• May require reworking and optimizing textures

• Unreal Event Development a plus but not required
• All your information will be kept confidential according to Equal Employment Opportunities guidelines

To Apply
• Use the contact form below this job post and paste your CV/Resume
• include a typical turn-around time range based on type of asset
• Please include your social media and design sites
• Make sure your contact information is up to date
• include the hours you would work if selected
• Include your rate per day or month (based on your location)
• Include the best time of day and time zone for a possible meeting

Send us mail